One thing is certain: I didn't jump once while playing this game. Whether that's due to the perspective switch from third- to first-person, the lack of dynamic lightning, or weaker scripted scares can be debated. The horror of being hunted in the vacuum of space never quite takes grip in Dead Space: Extraction, a Wii-exclusive prequel to the exceptional Xbox 360 and Playstation 3 space drama. Game Informer - Dead Space: Extraction review Extraction also has a drop in/out co-op function and features new enemies and weapons. Features seen in the original Dead Space like zero gravity, stasis and kinesis are also represented in the game. Sounds silly, but youll need it when monsters ambush you in the dark. You need to charge it up by waving the Wiimote. Also the Glow-worm will be included, a little lamp which you will use to light up the darkness. Sure, it sounds like your average railshooter, but in Extraction you can expect puzzles and branching pathways, so the games seems more like an adventure than a railshooter. Players will use the Wiimote to take aim and indeed, dismember limbs and killing off enemies. The character Lexine seems to play a big role in the game. The cast will obviously try to escape and shoot their way trough the terrible space zombies. Looking at the story, the game will take place before the animated movie Dead Space Downfall and focuses on a group of colonists from Aegis VII, who come in contact with the Necromorphs. Still, with all the news and impressions coming in, the game seems to be very cool. In other words, its a more fancy word for rail shooter. Not only that, since then we know its a Guided First Person experience. A few weeks after EA revealed Dead Space Extraction to be a prequel. Announced at the third quarter fiscal earnings call in February, many thought it would be a port of the 360/PS3 game to Wii. In this thread we will talk about the Wii exclusive game, Dead Space Extraction.
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